![]() Initial support for record types and record struct types.Unreal Engine file templates for creating new classes without switching to Unreal Editor.More C++20 features: auto-completion of designated initializers for aggregate initialization, and modernizing inspections to help you adopt new library functions.Copy Code Reference: new name, new GitHub options, new UI.The LanguageInjection annotation attribute.The ability to navigate to interface implementations in debug mode. ![]()
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